Live menues

label repeat_p_list: $ toggle_afm

if repeat_counter >= 4: h "Well, be like that! I can go AFK as well!" elif repeat_counter > 1: h "Hello?" elif repeat_counter == 1: pass $ toggle_afm return

---   show image "jul31" $ renpy.pause   # will wait untill player click $ renpy.pause (5.0) # will wait 5 sec or player's click to continue $ renpy.pause (5.0, hard=True)  # will wait 5 sec and won't be interrupted by player's click

--- Idea::: $ event_timer = ui.timer(10.0) show image "animated_macro_doodle"
 * 1) Shows the animation of doodeling on face until you either click and then continue

$ renpy.pause (10.0) # will hold the image until 10 seconds are done or person click

if event_timer >= 5: show image "show y normal" # as she did not finnish doodles elif event_timer <= 5: show image "show y doodle" # as she is done otherwhise --- Idea2::: $ how_long_you_played = renpy.get_game_runtime # Checks how long you played the game

if how_long_you_played >= 100: h "Wow! you sure do play this game a lot huh? Found the secret ending yet??" else: h "You haven barly started play this game, but that is no reason to just stand there gouking!" --- renpy.vibrate(duration) Causes the device to vibrate for duration seconds. Currently, this is only supported on Android. --- renpy.set_mouse_pos(x, y, duration=0)¶ Jump the mouse pointer to the location given by arguments x and y. If the device does not have a mouse pointer, this does nothing. durationThe time it will take to perform the move, in seconds. During this time, the mouse may be unresponsive. ---